Gadel Spyre

Map 4 in Set B.

Closest Bin: 6 tiles

Farthest Bin: 13 tiles

Average Bin Distance: 9 tiles

Shortest Rush: 17 tiles

Longest Rush: 35 tiles

Teleporters: 8

Teleporter Passage: 16 tiles

Electric Barriers: 2

Isolated Sections: 0

Meet Whirlwind's close cousin, Gadel Spyre. This arena has slightly more accessible teleporters, though its ball bins are more remote. Still, the same guidelines apply: If you can traverse electrical tiles, your trip is greatly shortened. If not, you've got quite a trek to make.

Games have the potential to be very long in this arena, and ties are likely if the ball gets trapped in the top left or bottom right goal sections.